A poro table background

Arena

Champion
Win %
Dmg dealt
Dmg received
Other changes
Aatrox
10.27%0%0%
Umbral Dash
Healing changed to 18 / 19.5 / 21 / 22.5 / 24% of damage dealt.
World Ender
Bonus attack damage changed to 30 / 42.5 / 55% AD.
Ahri
13.67%0%0%
Fox-Fire
Base damage changed to 70 / 95 / 120 / 145 / 170.
Fox-Fire
Bonus movement speed changed to 50%.
Charm
Cooldown changed to 10 seconds.
Spirit Rush
Additional recasts per takedown changed to 2.
Akali
8.83%0%0%
Health growth changed to 121.
Five Point Strike
Base damage changed to 70 / 100 / 130 / 160 / 190.
Five Point Strike
Bonus AD ratio changed to 75% bonus AD.
Five Point Strike
AP ratio changed to 75% AP.
Twilight Shroud
Energy restoration changed to 150.
Twilight Shroud
Bonus movement speed changed to 40 / 45 / 50 / 55 / 60%.
Twilight Shroud
Cooldown changed to 10 seconds from 20.
Shuriken Flip
Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.
Akshan
10.43%0%0%
Health growth changed to 115.
Attack damage growth changed to 3.7.
Avengerang
Base damage changed to 15 / 45 / 75 / 105 / 135.
Avengerang
AD ratio changed to 100% AD.
Avengerang
Bonus movement speed changed to 40%.
Going Rogue
Scoundrel takedown gold changed to 200.
Going Rogue
New Effect: Scoundrel takedown gold is also granted to his ally.
Going Rogue
Revive now spawns ally in the battlefield rather than at the spawn.
Going Rogue
Ally revive health changed to 60% maximum health.
Heroic Swing
Attack speed ratio changed to 1 + 0.45 per 100% bonus attack speed.
Heroic Swing
Bonus AD ratio changed to 24.59%% bonus AD.
Heroic Swing
Cooldown changed to 15 / 14 / 13 / 12 / 11 seconds.
Comeuppance
AD ratio changed to 20% AD.
Comeuppance
Cooldown changed to 40 seconds at all ranks.
Alistar
11.39%0%0%
Pulverize
Cooldown changed to 17 / 16 / 15 / 14 / 13 seconds.
Headbutt
Cooldown changed to 26 / 23.5 / 21 / 18.5 / 16 seconds.
Trample
AP ratio per tick changed to 10% AP.
Unbreakable Will
Damage reduction changed to 50 / 60 / 70%.
Unbreakable Will
Cooldown changed to 180 / 150 / 120 seconds.
Amumu
14.01%0%0%Perfectly balanced, as all things should be
Anivia
13.28%0%0%Perfectly balanced, as all things should be
Annie
10.66%0%0%
Health growth changed to 92.
Pyromania
Stun duration changed to 1 / 1.25 / 1.5 (based on level) seconds.
Disintegrate
Base damage changed to 60 / 95 / 130 / 165 / 200.
Disintegrate
AP ratio changed to 65% AP.
Incinerate
Base damage changed to 60 / 100 / 140 / 180 / 220.
Incinerate
AP ratio changed to 75% AP.
Summon: Tibbers
Tibbers base health changed to 50% value.
Summon: Tibbers
Initial base damage changed to 125 / 225 / 325.
Summon: Tibbers
Tibbers base attack damage changed to 25 / 50 / 75.
Summon: Tibbers
Tibbers attack damage AP ratio changed to 10% AP.
Summon: Tibbers
Tibbers aura base damage changed to 15 / 20 / 25.
Aphelios
14.03%0%0%
The Hitman and the Seer
Weapon ammunition changed to 30.
Ashe
10.96%0%0%
Frost Shot
Slow duration changed to 1.5 seconds.
Volley
Base damage changed to 25 / 45 / 65 / 85 / 105.
Volley
AD ratio changed to 120% AD.
Volley
Cooldown changed to 20 / 16.5 / 13 / 9.5 / 6 seconds.
Enchanted Crystal Arrow
AP ratio changed to 200% AP.
Enchanted Crystal Arrow
Stun duration changed to 1.5 − 4.5 (based on distance traveled).
Aurelion Sol
17.6%0%0%
Cosmic Creator
New Effect: Gains 40 Stardust stacks per round.
Breath of Light
Burst damage health ratio changed to (4% Stardust)% of target's maximum health.
Astral Flight
Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds.
Singularity
Cooldown changed to 8 seconds.
Aurora
12.83%0%0%Perfectly balanced, as all things should be
Azir
14.15%0%0%
New Effect: Now passively gains 0 − 187 (based on level) bonus health.
Conquering Sands
Cooldown changed to 12 / 10.5 / 9 / 7.5 / 6 seconds.
Arise!
On-hit and on-attack effectiveness changed to 100%.
Arise!
Base damage changed to 55 / 72 / 89 / 106 / 123.
Arise!
AP ratio changed to 60% AP.
Shifting Sands
Shield AP ratio changed to 75% AP.
Shifting Sands
Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.
Emperor's Divide
Cooldown changed to 80 / 60 / 40 seconds.
Bard
10.64%0%0%
Traveler's Call
Increased Chime spawn rate during combat.
Traveler's Call
Chimes per upgrade changed to 4.
Traveler's Call
AP ratio changed to 50% AP.
Caretaker's Shrine
Charge time changed to 8 seconds.
Caretaker's Shrine
Now affected by +70 ability haste.
Caretaker's Shrine
Maximum number of shrines active changed to 33.
Caretaker's Shrine
Healing doubled.
Magical Journey
Now affected by +70 ability haste.
Bel'Veth
15.66%0%0%
Death in Lavender
New Effect: Gains 12 Lavender stacks per round.
Royal Maelstrom
Life steal changed to 30%.
Endless Banquet
Base on-hit damage changed to 8 / 10 / 12.
Blitzcrank
14.73%0%0%
Health growth changed to 139.
Mana Barrier
Shield doubled.
Mana Barrier
Static cooldown changed to 20 seconds.
Rocket Grab
AP ratio changed to 150% AP.
Rocket Grab
Cooldown changed to 11 / 10.5 / 10 / 9.5 / 9 seconds.
Overdrive
Self-slow strength changed to 20%.
Overdrive
Self-slow duration changed to 1 second.
Overdrive
Bonus attack speed changed to 70 / 75 / 80 / 85 / 90%.
Static Field
Passive base damage changed to 60 / 110 / 160.
Static Field
Passive AP ratio changed to 40 / 50 / 60% AP.
Static Field
Active AP ratio changed to 130% AP.
Brand
12.18%0%0%
Blaze
Total damage over time changed to 1.5% of target's maximum health.
Pillar of Flame
Base damage changed to 70 / 110 / 150 / 190 / 230.
Pillar of Flame
AP ratio changed to 50% AP.
Conflagration
AP ratio changed to 45% AP.
Pyroclasm
Base damage changed to 100 / 125 / 150 / 175 / 200.
Pyroclasm
AP ratio changed to 20% AP.
Braum
11.48%0%0%
Health growth changed to 132.
Attack speed growth changed to 4.5%.
Stand Behind Me
Base resistances changed to 20 / 30 / 40 / 50 / 60.
Stand Behind Me
Self armor ratio changed to 45% bonus armor.
Stand Behind Me
Ally armor ratio changed to 16% bonus armor.
Stand Behind Me
Self magic resistance ratio changed to 45% bonus magic resistance.
Stand Behind Me
Ally magic resistance ratio changed to 16% bonus magic resistance.
Briar
11.92%0%0%
Health growth changed to 90.
Armor growth changed to 3.2.
Crimson Curse
Base healing amplifier changed to 0% − 35% (based on missing health).
Head Rush
Base damage changed to 50 / 85 / 120 / 155 / 190.
Head Rush
Resistances reduction changed to 8 / 10 / 12 / 14 / 16%.
Blood Frenzy
Bonus attack speed changed to 50 / 60 / 70 / 80 / 90%.
Certain Death
Base damage changed to 150 / 275 / 400.
Certain Death
Damage bonus AD ratio changed to 90% bonus AD.
Certain Death
Resistances AD ratio changed to 10% AD.
Caitlyn
14.38%0%0%Perfectly balanced, as all things should be
Camille
10.26%0%0%Perfectly balanced, as all things should be
Cassiopeia
14.83%0%0%
Health growth changed to 94.
Serpentine Grace
New Effect: Increases the Guardian item limit to 2.
Serpentine Grace
Bonus movement speed changed to 2.8 − 50.4 (based on level).
Miasma
Cooldown changed to 28 / 26 / 24 / 22 / 20 seconds.
Twin Fang
Poisoned AP ratio changed to 45% AP.
Petrifying Gaze
Base damage changed to 100 / 175 / 250.
Petrifying Gaze
AP ratio changed to 40% AP.
Cho'Gath
18.89%0%0%
Rupture
Base damage changed to 100 / 160 / 220 / 280 / 340.
Rupture
Slow strength changed to 70%.
Rupture
Cooldown changed to 5 seconds at all ranks.
Vorpal Spikes
Base damage changed to 32 / 44 / 56 / 68 / 80.
Vorpal Spikes
Slow strength changed to 40 / 45 / 50 / 55 / 60%.
Feast
New Effect: Gains 1 Feast stack per round after learning this ability.
Feast
Champion base damage changed to 400 / 575 / 750.
Feast
Bonus health per stack changed to 100 / 150 / 200.
Feast
Cooldown changed to 60 / 50 / 40 seconds.
Corki
11.49%0%0%
Valkyrie
Total AP ratio changed to 180% AP.
Valkyrie
Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.
Missile Barrage
Base damage changed to 100 / 200 / 300.
Darius
10.96%0%0%
Decimate
AD ratio changed to 80 / 90 / 100 / 110 / 120% AD.
Decimate
Heal per champion hit changed to 10% of his missing health.
Decimate
Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds.
Crippling Strike
Cooldown changed to 7 seconds.
Diana
11.99%0%0%
Moonsilver Blade
AP ratio changed to 85% AP.
Pale Cascade
Base shield changed to 60 / 85 / 110 / 135 / 160.
Lunar Rush
Cooldown changed to 20 / 18 / 16 / 14 / 12 seconds.
Moonfall
Base damage changed to 350 / 550 / 750.
Draven
11.98%0%0%
League of Draven
Adoration stacks per kill or Axe catch changed to 5.
League of Draven
Adoration stacks per Axe catch from an enemy Draven changed to 50.
League of Draven
New Effect: Gains 50 Adoration stacks per round.
Spinning Axe
Bonus AD ratio changed to 70 / 80 / 90 / 100 / 110% bonus AD.
Dr. Mundo
14.22%0%0%Perfectly balanced, as all things should be
Ekko
11.94%0%0%
Health growth changed to 121.
Z-Drive Resonance
Base damage changed to 33 − 154 (based on level).
Timewinder
Initial base damage changed to 90 / 105 / 120 / 135 / 150.
Timewinder
Secondary base damage changed to 50 / 75 / 100 / 125 / 150.
Parallel Convergence
Base damage changed to 4% of target's missing health.
Parallel Convergence
Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds.
Elise
15.45%0%0%Perfectly balanced, as all things should be
Evelynn
13.9%0%0%
Base damage changed to 7% of target's maximum health.
Removed: No longer scales with 4% (+ 2.5% per 100 AP) of target's maximum health.
Hate Spike
Dart base damage changed to 35 / 45 / 55 / 65 / 75.
Hate Spike
Dart AP ratio changed to 35% AP.
Hate Spike
Spikes base damage changed to 30 / 40 / 50 / 60 / 70.
Hate Spike
Spikes AP ratio changed to 40% AP.
Allure
Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.
Whiplash
Base damage changed to 5% of target's maximum health.
Whiplash
Removed: No longer scales with 3% (+ 1.5% per 100 AP) of target's maximum health.
Whiplash
Empowered Whiplash Base damage changed to 7% of target's maximum health. Removed: No longer scales with 4% (+ 2.5% per 100 AP) of target's maximum health.
Last Caress
Cooldown changed to 90 / 75 / 60 seconds.
Ezreal
11.74%0%0%
Rising Spell Force
Bonus attack speed per stack changed to 15%.
Mystic Shot
Base damage changed to 30 / 55 / 80 / 105 / 130.
Mystic Shot
AD ratio changed to 140% AD.
Mystic Shot
AP ratio changed to 20% AP.
Essence Flux
Base damage changed to 110 / 170 / 230 / 290 / 350.
Arcane Shift
Base damage changed to 90 / 140 / 190 / 240 / 290.
Arcane Shift
AP ratio changed to 90% AP.
Arcane Shift
Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.
Trueshot Barrage
Base damage changed to 390 / 540 / 690.
Trueshot Barrage
AP ratio changed to 110% AP.
Fiddlesticks
10.44%0%0%Perfectly balanced, as all things should be
Fiora
12.44%0%0%
Health growth changed to 89.
Attack damage growth changed to 2.8.
Duelist's Dance
Base damage changed to 2% of target's maximum health.
Duelist's Dance
Bonus AD ratio changed to 3% per 100 bonus AD.
Lunge
Base damage changed to 55 / 65 / 75 / 85 / 95.
Lunge
Bonus AD ratio changed to 70 / 75 / 80 / 85 / 90% bonus AD.
Riposte
Cooldown changed to 28 / 26 / 24 / 22 / 20 seconds.
Fizz
12.78%0%0%
Health growth changed to 121.
Seastone Trident
Active base damage changed to 70 / 90 / 110 / 130 / 150.
Playful
Cooldown changed to 13 / 11.75 / 10.5 / 9.25 / 8 seconds.
Playful
Slow strength changed to 50 / 55 / 60 / 65 / 70%.
Chum the Waters
Cooldown changed to 50 seconds at all ranks.
Galio
16.81%0%0%
Health growth changed to 136.
Winds of War
Base damage changed to 70 / 105 / 140 / 175 / 210.
Shield of Durand
Shield health ratio changed to 7.5 / 9 / 10.5 / 12 / 13.5% maximum health.
Shield of Durand
Shield timer changed to 5 seconds.
Shield of Durand
Cooldown changed to 18 / 17 / 16 / 15 / 14 seconds
Hero's Entrance
Base damage changed to 150 / 300 / 450.
Hero's Entrance
Knock up duration changed to 1.5 seconds.
Gangplank
10.75%0%0%
Parrrley
New Effect: Now grants gold and Silver Serpents equal to 7% of damage dealt to champions.
Parrrley
New Effect: Gains 187.5 Silver Serpents per round.
Garen
9.4%0%0%
Decisive Strike
Silence duration changed to 1 second.
Courage
New Effect: Gains 18.75 Courage stacks per round.
Courage
Damage reduction changed to 20%.
Courage
Damage reduction duration changed to 3 seconds.
Judgment
AD ratio per spin changed to 33 / 34 / 35 / 36 / 37% AD.
Gnar
9.77%0%0%
New Effect: Now passively gains 0 − 357 (based on level) bonus health.
Rage Gene
Fury generation changed to 150%.
Rage Gene
Tired cooldown changed to 5 seconds.
Boomerang Throw
Cooldown changed to 14 / 12.5 / 11 / 9.5 / 8 seconds.
Boomerang Throw
Base damage changed to 20 / 65 / 110 / 155 / 200.
Boomerang Throw
Slow changed to 25 / 30 / 35 / 40 / 45%.
Boomerang Throw
Boulder Toss cooldown changed to 14 / 12.5 / 11 / 9.5 / 8 seconds.
Boomerang Throw
Boulder Toss slow changed to 40 / 45 / 50 / 55 / 60%.
Hyper
Movement speed duration changed to 4 seconds.
Hop
Cooldown changed to 16 / 14 / 12 / 10 / 8 seconds.
Hop
Crunch cooldown changed to 16 / 14 / 12 / 10 / 8 seconds.
Gragas
9.21%0%0%
Happy Hour
Heal changed to 3.5% maximum health.
Happy Hour
Cooldown changed to 4 seconds.
Drunken Rage
Health ratio changed to 9% of target's maximum health.
Body Slam
Base damage changed to 80 / 115 / 150 / 185 / 220.
Body Slam
Cooldown changed to 15 / 14.5 / 14 / 13.5 / 13 seconds.
Body Slam
Cooldown refund changed to 25%.
Graves
16.46%0%0%Perfectly balanced, as all things should be
Gwen
17.31%0%0%Perfectly balanced, as all things should be
Hecarim
14.4%0%0%
Rampage
Base damage changed to 80 / 105 / 130 / 155 / 180.
Spirit of Dread
Base healing changed to 35% of damage dealt.
Spirit of Dread
Healing bonus AD ratio changed to 3% per 100 bonus AD.
Spirit of Dread
Total AP ratio changed to 120% AP.
Devastating Charge
Minimum base damage changed to 50 / 65 / 80 / 95 / 110.
Devastating Charge
Maximum base damage changed to 100 / 130 / 160 / 190 / 220.
Devastating Charge
Minimum bonus AD ratio changed to 60% bonus AD.
Devastating Charge
Maximum bonus AD ratio changed to 120% bonus AD.
Onslaught of Shadows
AP ratio changed to 130% AP.
Heimerdinger
10.42%0%0%
H-28G Evolution Turret
Turret health changed to 70% value.
H-28G Evolution Turret
Turret base damage changed to 4 / 6 / 8 / 10 / 12.
H-28G Evolution Turret
Turret AP ratio changed to 25% AP.
H-28G Evolution Turret
Turret beam base damage changed to 30 / 45 / 60 / 75 / 90.
H-28G Evolution Turret
Turret beam AP ratio changed to 45% AP.
Hextech Micro-Rockets
Initial damage AP ratio changed to 65% AP.
Hextech Micro-Rockets
Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds.
UPGRADE!!!
H-28Q Apex Turret base damage changed to 50 / 57.5 / 65 / 72.5 / 80.
UPGRADE!!!
H-28Q Apex Turret beam base damage changed to 90 / 107.5 / 125 / 142.5 / 160.
Hwei
13.08%0%0%Perfectly balanced, as all things should be
Illaoi
12.58%0%0%
Health growth changed to 99.
Attack damage growth changed to 4.
Prophet of an Elder God
Heal health ratio changed to 2.5% missing health.
Tentacle Smash
Bonus tentacle damage changed to 4 / 8 / 12 / 16 / 20%.
Harsh Lesson
Cooldown changed to 6 seconds.
Irelia
9.61%0%0%
Health growth changed to 136.
Defiant Dance
Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.
Flawless Duet
AP ratio changed to 100% AP.
Vanguard's Edge
Bladesurge cooldown reduction changed to 1.5 / 2.5 / 3.5.
Vanguard's Edge
Cooldown changed to 40 seconds at all ranks.
Vanguard's Edge
AP ratio changed to 100% AP.
Ivern
11.04%0%0%
Rootcaller
Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds.
Triggerseed
Base shield changed to 80 / 115 / 150 / 185 / 220.
Triggerseed
Shield AP ratio changed to 45% AP.
Triggerseed
Base damage changed to 70 / 90 / 110 / 130 / 150.
Triggerseed
Damage AP ratio changed to 80% AP.
Triggerseed
Slow strength changed to 40 / 45 / 50 / 55 / 60%.
Janna
12.71%0%0%Perfectly balanced, as all things should be
Jarvan IV
9.97%0%0%
Demacian Standard
AP ratio changed to 100% AP.
Jax
11.97%0%0%
Health growth changed to 90.
Attack damage growth changed to 4.
Empower
Base damage changed to 30 / 55 / 80 / 105 / 130.
Counter Strike
Cooldown changed to 20 / 18.5 / 17 / 15.5 / 14 seconds.
Grandmaster-At-Arms
Passive base damage changed to 50 / 90 / 130.
Grandmaster-At-Arms
Active base damage changed to 100 / 175 / 250.
Jayce
12.75%0%0%
To the Skies!
Shock Blast base damage changed to 40 / 80 / 120 / 160 / 200.
Lightning Field
Hyper Charge AD ratio changed to 65 / 75 / 85 / 95 / 105% AD.
Jhin
16.19%0%0%
Whisper
Critical strike bonus movement speed per 1% bonus attack speed changed to 0.6%.
Dancing Grenade
Base damage changed to 65 / 110 / 155 / 200 / 245.
Dancing Grenade
AD ratio changed to 70 / 80 / 90 / 100 / 110% AD.
Deadly Flourish
Base damage changed to 70 / 115 / 160 / 205 / 250.
Deadly Flourish
Root duration changed to 1.75 / 2.125 / 2.5 / 2.875 / 3.25 seconds.
Captive Audience
Slow strength changed to 50%.
Curtain Call
Base damage changed to 144 / 294 / 444.
Curtain Call
AD ratio changed to 44% AD.
Curtain Call
Cooldown changed to 45 / 30 / 15 seconds.
Jinx
11.1%0%0%
Health growth changed to 115.
Attack damage growth changed to 3.75.
Zap!
Base damage changed to 10 / 70 / 130 / 190 / 250.
Zap!
AD ratio changed to 200% AD.
Super Mega Death Rocket!
Cooldown changed to 50 / 40 / 30 seconds.
Kai'Sa
11.2%0%0%
Second Skin
On-hit damage changed to 50% value.
Second Skin
Detonation base damage changed to 10% of target's missing health.
Icathian Rain
Bonus AD ratio per missile changed to 50% bonus AD.
Icathian Rain
AP ratio per missile changed to 15% AP.
Kalista
11.58%0%0%
Pierce
AD ratio changed to 135% AD.
Karma
13.27%0%0%Perfectly balanced, as all things should be
Karthus
11.84%0%0%
New Effect: Now passively gains 0 − 314 (based on level) bonus health.
Lay Waste
Base damage changed to 60 / 80 / 100 / 120 / 140.
Lay Waste
AP ratio changed to 45% AP.
Wall of Pain
Cooldown changed to 12 seconds.
Requiem
Base damage changed to 350 / 550 / 750.
Requiem
AP ratio changed to 100% AP.
Requiem
Cooldown changed to 60 seconds at all ranks.
Kassadin
18.11%0%0%
Health growth changed to 128.
Null Sphere
Base damage changed to 100 / 127.5 / 155 / 182.5 / 210.
Nether Blade
Base damage changed to 75 / 111.25 / 147.5 / 183.75 / 220.
Nether Blade
Cooldown changed to 5 seconds.
Force Pulse
AP ratio changed to 80% AP.
Force Pulse
Cooldown reduction per ability cast changed to 1.5 seconds.
Riftwalk
Base damage changed to 100 / 120 / 140.
Riftwalk
Bonus damage per stack changed to 45 / 55 / 65.
Katarina
10.7%0%0%
Voracity
Bonus AD ratio changed to 80% bonus AD.
Voracity
Passive cooldown reduction changed to 20 seconds.
Bouncing Blade
AP ratio changed to 50% AP.
Shunpo
Base damage changed to 50 / 65 / 80 / 95 / 110.
Shunpo
AD ratio changed to 50% AD.
Shunpo
AP ratio changed to 35% AP.
Death Lotus
Base damage per dagger changed to 50 / 62.5 / 75.
Death Lotus
AP ratio per dagger changed to 22% AP.
Kayle
17.66%0%0%
Divine Ascent
Wave bonus AD ratio changed to 7% bonus AD.
Divine Ascent
Wave AP ratio changed to 17% AP.
Radiant Blast
Slow changed to 15 / 20 / 25 / 30 / 35%.
Celestial Blessing
Bonus movement speed changed to 15 / 20 / 25 / 30 / 35%.
Starfire Spellblade
Passive base damage changed to 5 / 10 / 15 / 20 / 25.
Starfire Spellblade
Passive AD ratio changed to 7% bonus AD.
Starfire Spellblade
Passive AP ratio changed to 14% AP.
Starfire Spellblade
Health ratio changed to 6.5 / 7 / 7.5 / 8 / 8.5% of target's missing health.
Divine Judgment
Base damage changed to 150 / 225 / 300.
Divine Judgment
Cooldown changed to 320 / 240 / 160 seconds.
Kayn
10.72%0%0%
The Darkin Scythe
New Effect: Gains 30 Orbs per round.
The Darkin Scythe
Darkin base healing changed to 15% of damage dealt.
The Darkin Scythe
Shadow Assassin bonus damage changed to 30% − 60% (based on level).
The Darkin Scythe
Shadow Assassin bonus damage cooldown changed to 4 seconds.
Reaping Slash
Darkin health ratio changed to 3% of target's maximum health.
Reaping Slash
Darkin bonus AD ratio changed to 2.5% per 100 bonus AD.
Shadow Step
Shadow Assassin bonus movement speed changed to 100%.
Shadow Step
Shadow Assassin modified cooldown changed to 7 seconds.
Umbral Trespass
Darkin base damage health ratio changed to 7% of target's maximum health.
Umbral Trespass
Darkin damage bonus AD ratio changed to 5% per 100 bonus AD.
Umbral Trespass
Darkin heal changed to 50% of damage amount.
Umbral Trespass
Shadow Assassin cast range changed to 950 units.
Umbral Trespass
Shadow Assassin maximum dash range changed to 700 units.
Kennen
12.12%0%0%
Electrical Surge
Base damage changed to 70 / 90 / 110 / 130 / 150.
Electrical Surge
Bonus AD ratio changed to 110 / 120 / 130 / 140 / 150% bonus AD.
Electrical Surge
AP ratio changed to 60% AP.
Slicing Maelstrom
Bonus resistances changed to 20 / 30 / 40.
Slicing Maelstrom
Base damage per bolt changed to 30 / 55 / 80.
Slicing Maelstrom
AP ratio per bolt changed to 18% AP.
Kha'Zix
13.43%0%0%
Unseen Threat
Bonus AD ratio changed to 55% bonus AD.
Unseen Threat
Slow strength changed to 35%.
Taste Their Fear
Bonus AD ratio changed to 115% bonus AD.
Taste Their Fear
Evolved Reaper Claws cooldown refund changed to 60%.
Void Spike
Base heal changed to 70 / 110 / 150 / 190 / 230.
Void Spike
Heal AP ratio changed to 100% AP.
Leap
Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds.
Leap
Evolved Wings cast range changed to 900 units.
Void Assault
Recast window changed to 18 seconds.
Void Assault
Evolved Adaptive Cloaking invisibility duration changed to 3 seconds.
Void Assault
Evolved Adaptive Cloaking number of recasts changed to 3.
Kindred
13.35%0%0%
Attack damage growth changed to 2.75.
Attack speed growth changed to 3%.
Mark of the Kindred
New Effect: Gains 1 Mark of the Kindred stack per round.
Wolf's Frenzy
Base damage changed to 10 / 15 / 20 / 25 / 30.
Wolf's Frenzy
Bonus AD ratio changed to 10% bonus AD.
Wolf's Frenzy
Health ratio changed to 1% of target's current health.
Wolf's Frenzy
Damage per mark changed to 0.5%.
Mounting Dread
Base health ratio changed to 2% of target's missing health.
Kled
11.96%0%0%Perfectly balanced, as all things should be
Kog'Maw
16.73%0%0%
Attack damage growth changed to 2.3.
Attack speed growth changed to 2.25%.
Caustic Spittle
Resistances reduction changed to 15 / 17.5 / 20 / 22.5 / 25%.
Caustic Spittle
AP ratio changed to 100% AP.
Bio-Arcane Barrage
Base damage changed to 2 / 2.75 / 3.5 / 4.25 / 5% of target's maximum health.
Void Ooze
AP ratio changed to 100% AP.
Void Ooze
Slow strength changed to 20 / 30 / 40 / 50 / 60%.
Living Artillery
AP ratio changed to 55% AP.
K'Sante
9.58%0%0%
Health growth changed to 130.
Ntofo Strikes
Base damage changed to 40 / 80 / 120 / 160 / 200.
Ntofo Strikes
Base cooldown changed to 2.75 seconds.
Footwork
Cooldown changed to 9 / 8.5 / 8 / 7.5 / 7 seconds.
All Out
Maximum knock back distance changed to 2000.
All Out
Cooldown changed to 90 / 75 / 60 seconds.
LeBlanc
7.91%0%0%
Health growth changed to 130.
Base damage changed to 90 / 160 / 230.
AP ratio changed to 50% AP.
Base damage changed to 90 / 160 / 230.
AP ratio changed to 50% AP.
Sigil of Malice
Base damage changed to 85 / 110 / 135 / 160 / 185.
Distortion
AP ratio changed to 80% AP.
Distortion
Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds.
Mimic
Mimic: Sigil of Malice Base damage changed to 90 / 160 / 230. AP ratio changed to 50% AP.
Mimic
Mimic: Ethereal Chains Base damage changed to 90 / 160 / 230. AP ratio changed to 50% AP.
Lee Sin
10.71%0%0%
Base health changed to 725.
Health growth changed to 120.
Sonic Wave
Cooldown changed to 8.5 / 7.5 / 6.5 / 5.5 / 4.5 seconds.
Safeguard
Shield strength changed to 70 / 140 / 210 / 280 / 350.
Safeguard
Life steal and spell vamp changed to 15 / 20 / 25 / 30 / 35%.
Tempest
Base damage changed to 55 / 90 / 125 / 160 / 195.
Tempest
Slow strength changed to 40 / 50 / 60 / 70 / 80%.
Leona
12.31%0%0%
Shield of Daybreak
Cooldown changed to 6 seconds.
Eclipse
AP ratio changed to 70% AP.
Eclipse
Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds.
Solar Flare
AP ratio changed to 100% AP.
Lillia
13.1%0%0%
Dream-Laden Bough
Total base damage health ratio changed to 4% of target's maximum health.
Blooming Blows
AP ratio changed to 30% AP.
Lissandra
11.77%0%0%Perfectly balanced, as all things should be
Lucian
14.18%0%0%Perfectly balanced, as all things should be
Lulu
16.46%0%0%Perfectly balanced, as all things should be
Lux
12.24%0%0%
Health growth changed to 114.
Illumination
AP ratio changed to 50% AP.
Light Binding
Base damage changed to 110 / 150 / 190 / 230 / 270.
Light Binding
Cooldown changed to 10 / 9.5 / 9 / 8.5 / 8 seconds.
Prismatic Barrier
Base shield changed to 60 / 90 / 120 / 150 / 180.
Prismatic Barrier
AP ratio changed to 45% AP.
Lucent Singularity
Slow changed to 40 / 45 / 50 / 55 / 60%.
Final Spark
Cooldown changed to 30 seconds at all ranks.
Malphite
12.03%0%0%Perfectly balanced, as all things should be
Malzahar
13.26%0%0%
Void Swarm
Voidling bonus AD ratio changed to 60% bonus AD.
Maokai
11.46%0%0%
Sap Magic
Cooldown refund changed to 3 seconds.
Bramble Smash
Base damage changed to 40 / 70 / 100 / 130 / 160.
Bramble Smash
AP ratio changed to 60% AP.
Twisted Advance
Cooldown changed to 15 / 14 / 13 / 12 / 11 seconds.
Master Yi
15.08%0%0%
Attack damage growth changed to 1.7.
Alpha Strike
Base damage changed to 20 / 45 / 70 / 95 / 120.
Alpha Strike
AD ratio changed to 40% AD.
Meditate
Cooldown changed to 12 seconds.
Wuju Style
Base damage changed to 15 / 20 / 25 / 30 / 35.
Wuju Style
Bonus AD ratio changed to 20% bonus AD.
Milio
12.18%0%0%Perfectly balanced, as all things should be
Miss Fortune
11.27%0%0%
Attack damage growth changed to 3.6.
Health growth changed to 113.
Double Up
AP ratio changed to 55% AP.
Make It Rain
AP ratio per second changed to 90% AP.
Bullet Time
AP ratio per wave changed to 35% AP.
Wukong
11.5%0%0%
Crushing Blow
Base damage changed to 10 / 30 / 50 / 70 / 90.
Crushing Blow
Bonus AD ratio changed to 35% bonus AD.
Warrior Trickster
Cooldown changed to 26 / 24 / 22 / 20 / 18 seconds.
Cyclone
Base damage per tick changed to 0.75 / 1.125 / 1.5% of target's maximum health.
Cyclone
AD ratio per second changed to 110% AD.
Mordekaiser
11.34%0%0%
Realm of Death
Heal health ratio changed to 8% of target's maximum health.
Realm of Death
Percentage of core stats stolen changed to 8%.
Morgana
12.85%0%0%
Dark Binding
Cooldown changed to 12 seconds.
Naafiri
10.3%0%0%
Health growth changed to 140.
Maximum bonus damage changed to 80 / 110 / 140 / 170 / 200.
Maximum bonus damage bonus AD ratio changed to 90% bonus AD.
We Are More
Packmate attack damage bonus AD ratio changed to 5% bonus AD.
Darkin Daggers
Bleed base damage changed to 40 / 80 / 120 / 160 / 200.
Darkin Daggers
Minimum bonus damage changed to 40 / 55 / 70 / 85 / 100. Maximum bonus damage changed to 80 / 110 / 140 / 170 / 200.
Darkin Daggers
Minimum bonus damage bonus AD ratio changed to 45% bonus AD. Maximum bonus damage bonus AD ratio changed to 90% bonus AD.
Darkin Daggers
Base heal changed to 60 / 82.5 / 105 / 127.5 / 150.
Darkin Daggers
Heal bonus AD ratio changed to 50% bonus AD.
The Call of the Pack
Base shield changed to 250 / 500 / 750.
The Call of the Pack
Bonus attack damage AD ratio changed to 6 / 13 / 20% AD.
The Call of the Pack
Shield bonus AD ratio changed to 70% bonus AD.
Nami
13.51%0%0%
Aqua Prison
AP ratio changed to 70% AP.
Ebb and Flow
Base damage changed to 65 / 100 / 135 / 170 / 205.
Ebb and Flow
Damage AP ratio changed to 65% AP.
Ebb and Flow
Base heal changed to 70 / 100 / 130 / 160 / 190.
Ebb and Flow
Heal AP ratio changed to 30% AP.
Nasus
16.14%0%0%
Siphoning Strike
New Effect: Gains 50 stacks per round.
Nautilus
12.22%0%0%
Staggering Blow
On-target cooldown changed to 5 seconds.
Titan's Wrath
Base damage changed to 40 / 55 / 70 / 85 / 100.
Titan's Wrath
Damage AP ratio changed to 55% AP.
Titan's Wrath
Base shield changed to 80 / 100 / 120 / 140 / 160.
Titan's Wrath
Shield health ratio changed to 9 / 10 / 11 / 12 / 13% of maximum health.
Neeko
11.3%0%0%
New Effect: Now passively gains 0 − 200 (based on level) bonus health.
Empowered root duration unchanged.
Inherent Glamour
Neeko starts the combat phase disguised as her teammate's champion.
Blooming Burst
Initial hit base damage changed to 90 / 140 / 190 / 240 / 290.
Blooming Burst
Second and third hit base damage changed to 75 / 100 / 125 / 150 / 175.
Shapesplitter
On-hit base damage changed to 70 / 105 / 140 / 175 / 210.
Shapesplitter
On-hit AP ratio changed to 70% AP.
Shapesplitter
Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds.
Tangle-Barbs
Root duration increased to 1 / 1.2 / 1.4 / 1.6 / 1.8 seconds. Empowered root duration unchanged.
Nidalee
10.93%0%0%
Prowl
Bonus movement speed changed to 20%.
Javelin Toss
Javelin Toss AD ratio changed to 120% AD.
Javelin Toss
Takedown minimum AP ratio changed to 80% AP.
Bushwhack
Maximum traps changed to 94 / 96 / 98 / 100 (based on level).
Primal Surge
Primal Surge base heal changed to 60 / 90 / 120 / 150 / 180.
Primal Surge
Swipe bonus AD ratio changed to 100% bonus AD.
Nilah
17.49%0%0%Perfectly balanced, as all things should be
Nocturne
11.01%0%0%Perfectly balanced, as all things should be
Nunu & Willump
11.33%0%0%
Maximum AP ratio changed to 250% AP.
Consume
Base heal changed to 85 / 135 / 185 / 235 / 285.
Consume
Heal against champions changed to 100%.
Consume
Champion base damage changed to 120 / 180 / 240 / 300 / 360.
Consume
Champion AP ratio changed to 70% AP.
Consume
Champion health ratio changed to 7% bonus health.
Consume
Cooldown changed to 9 / 8 / 7 / 6 / 5 seconds.
Biggest Snowball Ever!
Base damage changed to 215 / 260 / 305 / 350 / 395.
Biggest Snowball Ever!
Minimum AP ratio changed to 50% AP. Maximum AP ratio changed to 250% AP.
Absolute Zero
Maximum damage changed to 655 / 980 / 1305.
Absolute Zero
Base shield strength changed to 85 / 95 / 105.
Absolute Zero
Shield health ratio changed to 40 / 50 / 60% bonus health.
Olaf
14.92%0%0%Perfectly balanced, as all things should be
Orianna
14.54%0%0%
Health growth changed to 125.
Clockwork Windup
On-hit AP ratio changed to 25% AP.
Command: Dissonance
AP ratio changed to 60% AP.
Command: Shockwave
Cooldown changed to 90 / 80 / 70 seconds.
Ornn
9.65%0%0%
Living Forge
Bonus health and resistances changed to 15%.
Living Forge
New Effect: Instead of upgrading items, now grants a permanent discount on Anvils for the team: -100 for Stat Bonus Anvil, -200 for Legendary Class-specific Item Anvils, and -250 for Prismatic Item Anvil.
Bellows Breath
Cooldown changed to 10 seconds.
Searing Charge
Bonus armor ratio changed to 50% bonus armor.
Searing Charge
Bonus magic resistance ratio changed to 50% bonus magic resistance.
Call of the Forge God
Cooldown changed to 80 / 60 / 40 seconds.
Pantheon
15.91%0%0%
Health growth changed to 120.
Comet Spear
Cooldown changed to 10 / 9.25 / 8.5 / 7.75 / 7 seconds.
Shield Vault
AP ratio changed to 2% per 100 AP.
Grand Starfall
AP ratio changed to 150% AP.
Grand Starfall
Cooldown changed to 60 / 50 / 40 seconds.
Poppy
11.73%0%0%
Increased resistances while below 40% maximum health changed to 16%.
Hammer Shock
Damage health ratio changed to 8% of target's maximum health.
Steadfast Presence
Increased resistances changed to 8%. Increased resistances while below 40% maximum health changed to 16%.
Steadfast Presence
Cooldown changed to 26 / 23.5 / 21 / 18.5 / 16 seconds.
Heroic Charge
Cooldown changed to 21 / 19.5 / 18 / 16.5 / 15 seconds.
Pyke
13.05%0%0%
Base health changed to 740.
Health growth changed to 125.
Gift of the Drowned Ones
Base damage stored near one enemy changed to 30%.
Gift of the Drowned Ones
Base damage stored near multiple enemies changed to 60%.
Bone Skewer
Base damage changed to 120 / 175 / 230 / 285 / 340.
Bone Skewer
Cooldown changed to 9 / 8.5 / 8 / 7.5 / 7 seconds.
Phantom Undertow
Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.
Death from Below
Damage to enemies above threshold changed to 60%.
Death from Below
Your Cut gold changed to 350.
Death from Below
New Effect: Executing an enemy champion now grants Your Cut to the champion on the team who did not kill them.
Qiyana
10.25%0%0%
Royal Privilege
Bonus AD ratio changed to 50% bonus AD.
Royal Privilege
AP ratio changed to 50% AP.
Edge of Ixtal
Brush bonus movement speed changed to 40%.
Edge of Ixtal
River root duration changed to 1 second.
Audacity
Base damage changed to 70 / 120 / 170 / 220 / 270.
Supreme Display of Talent
Cooldown changed to 80 seconds.
Quinn
10.97%0%0%
Health growth changed to 122.
Attack damage growth changed to 3.7.
Harrier
Base damage changed to 11.5 − 109.25 (based on level).
Harrier
AD ratio changed to 118.4% − 157.5% (based on level) AD.
Blinding Assault
AD ratio changed to 90 / 100 / 110 / 120 / 130% AD.
Blinding Assault
AP ratio changed to 75% AP.
Heightened Senses
Attack speed changed to 30 / 40 / 50 / 60 / 70%.
Heightened Senses
Cooldown changed to 20 / 17.5 / 15 / 12.5 / 10 seconds.
Behind Enemy Lines
AD ratio changed to 100% AD.
Rakan
13.32%0%0%Perfectly balanced, as all things should be
Rammus
15.32%0%0%
Health growth changed to 109.
Powerball
Bonus movement speed changed to 50% − 75% (based on level).
Powerball
AP ratio changed to 150% AP.
Powerball
Cooldown changed to 11 / 9.5 / 8 / 6.5 / 5 seconds.
Frenzying Taunt
Taunt and bonus attack speed duration changed to 1.6 / 1.8 / 2 / 2.2 / 2.4 seconds.
Soaring Slam
AP ratio changed to 100% AP.
Soaring Slam
Cooldown changed to 40 seconds.
Rek'Sai
10.3%0%0%
Health growth changed to 119.
Attack damage growth changed to 4.
Queen's Wrath
Base damage changed to 70 / 120 / 170 / 220 / 270.
Queen's Wrath
Bonus AD ratio changed to 70% bonus AD.
Queen's Wrath
AP ratio changed to 130% AP.
Queen's Wrath
Bonus attack speed changed to 45%.
Burrow
Bonus movement speed changed to 15 / 20 / 25 / 30 / 35.
Burrow
Unburrow base damage changed to 50 / 75 / 100 / 125 / 150.
Burrow
Unburrow AP ratio changed to 100% AP.
Rell
15.8%0%0%Perfectly balanced, as all things should be
Renata Glasc
12.98%0%0%
Leverage
AP ratio changed to 1% per 100 AP.
Handshake
AP ratio changed to 90% AP.
Handshake
Cooldown changed to 10 seconds.
Bailout
Cooldown changed to 22 / 21 / 20 / 19 / 18 seconds.
Loyalty Program
Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds.
Loyalty Program
Shield AP ratio changed to 60% AP.
Hostile Takeover
Cooldown changed to 100 / 90 / 80 seconds.
Renekton
12.53%0%0%
Ruthless Predator
Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.
Rengar
11.92%0%0%
Savagery
Base damage changed to 40 / 80 / 120 / 160 / 200.
Savagery
AD ratio changed to 5 / 10 / 15 / 20 / 25% AD.
Savagery
Empowered AD ratio changed to 55% AD.
Battle Roar
Base damage changed to 60 / 100 / 140 / 180 / 220.
Battle Roar
AP ratio changed to 95% AP.
Battle Roar
Empowered AP ratio changed to 105% AP.
Battle Roar
Grey health stored changed to 60% of damage taken,
Thrill of the Hunt
Bonus movement speed changed to 50 / 70 / 90%.
Thrill of the Hunt
Cooldown changed to 80 / 70 / 60 seconds.
Riven
11.76%0%0%Perfectly balanced, as all things should be
Rumble
10.39%0%0%Perfectly balanced, as all things should be
Ryze
17.58%0%0%Perfectly balanced, as all things should be
Samira
12.1%0%0%
Attack damage growth changed to 2.8.
Attack speed growth changed to 2.8.
Inferno Trigger
Base damage per tick changed to 5 / 10 / 15.
Sejuani
9.83%0%0%
Health growth changed to 144.
Fury of the North
Damage health ratio changed to 12% of target's maximum health.
Arctic Assault
Base damage changed to 110 / 170 / 230 / 290 / 350.
Arctic Assault
AP ratio changed to 110% AP.
Arctic Assault
Cooldown changed to 17 / 15.5 / 14 / 12.5 / 11 seconds.
Permafrost
Champion Frost immunity changed to 5 seconds.
Glacial Prison
Cooldown changed to 80 / 70 / 60 seconds.
Senna
14.08%0%0%
Absolution
New Effect: Gains 7.5 Mist stacks per round.
Seraphine
10.05%0%0%Perfectly balanced, as all things should be
Sett
15.52%0%0%Perfectly balanced, as all things should be
Shaco
9.87%0%0%
Backstab
Bonus AD ratio changed to 35% bonus AD.
Deceive
Base damage changed to 45 / 65 / 85 / 105 / 125.
Deceive
Cooldown changed to 14 / 13.5 / 13 / 12.5 / 12 seconds.
Jack in the Box
AP ratio changed to 8% AP.
Jack in the Box
Increased AP ratio changed to 14% AP.
Jack in the Box
Fear duration changed to 0.5 / 0.625 / 0.75 / 0.875 / 1.
Jack in the Box
Cooldown changed to 17 seconds.
Shen
15.31%0%0%
New Effect: Now passively gains 0 − 187 (based on level) bonus health.
Stand United
Cooldown changed to 60 seconds at all ranks.
Shyvana
19.09%0%0%
Health growth changed to 94.
Fury of the Dragonborn
New Effect: Gain 5 bonus armor and bonus magic resistance per round.
Twin Bite
Second strike AD ratio changed to 20 / 35 / 50 / 65 / 80% AD.
Twin Bite
Cooldown changed to 9 / 8.5 / 8 / 7.5 / 7 seconds.
Burnout
Base damage per tick changed to 15 / 22.5 / 30 / 37.5 / 45.
Burnout
Bonus AD ratio per tick changed to 15% bonus AD.
Flame Breath
On-hit damage health ratio changed to 2% of target's maximum health.
Flame Breath
On-hit bonus AD ratio changed to 0.5% per 100 bonus AD.
Flame Breath
Dragon Form fireball bonus AD ratio changed to 80% bonus AD.
Singed
12.29%0%0%
Poison Trail
Total AP ratio changed to 65% AP.
Insanity Potion
Bonus stats changed to 30 / 55 / 80.
Sion
13.86%0%0%
Decimating Smash
Minimum base damage changed to 65 / 85 / 105 / 125 / 145.
Decimating Smash
Minimum AD ratio changed to 60 / 70 / 80 / 90 / 100% AD.
Decimating Smash
Maximum base damage changed to 130 / 195 / 260 / 325 / 390.
Decimating Smash
Maximum AD ratio changed to 180 / 210 / 240 / 270 / 300% AD.
Decimating Smash
Base stun duration changed to 1.75 seconds.
Soul Furnace
Bonus health per champion takedown changed to 45.
Soul Furnace
New Effect: Gains 1200 bonus health over the first 8 rounds.
Roar of the Slayer
Base damage changed to 80 / 135 / 190 / 245 / 300.
Roar of the Slayer
AP ratio changed to 80% AP.
Roar of the Slayer
Armor reduction changed to 40%.
Roar of the Slayer
Slow strength changed to 55 / 60 / 65 / 70 / 75%.
Unstoppable Onslaught
Minimum base damage changed to 250 / 500 / 750.
Unstoppable Onslaught
Maximum base damage changed to 700 / 1400 / 2100.
Sivir
11.72%0%0%
Boomerang Blade
AD ratio changed to 80 / 85 / 90 / 95 / 100% AD.
Skarner
9.13%0%0%Perfectly balanced, as all things should be
Smolder
15.44%0%0%Perfectly balanced, as all things should be
Sona
15.32%0%0%
Power Chord
New Effect: Gains 12.5 Accelerando stacks per round.
Soraka
9.36%0%0%Perfectly balanced, as all things should be
Swain
11.43%0%0%
Ravenous Flock
New Effect: Gains 5 Soul Fragment stacks per round.
Demonic Ascension
Base heal per second changed to 10 / 15 / 20.
Demonic Ascension
Base damage per second changed to 15 / 20 / 25.
Sylas
13.12%0%0%
Maximum heal AP ratio changed to 40% AP.
Kingslayer
Minimum heal AP ratio changed to 20% AP. Maximum heal AP ratio changed to 40% AP.
Kingslayer
Damage AP ratio changed to 65% AP.
Kingslayer
Cooldown changed to 13 / 11.5 / 10 / 8.5 / 7 seconds.
Hijack
Enemy ultimate cooldown is refreshed each round.
Syndra
12.82%0%0%
Transcendent
New Effect: Gains 10 Splinters of Wrath per round.
Tahm Kench
10.24%0%0%Perfectly balanced, as all things should be
Taliyah
12.94%0%0%
Threaded Volley
Base damage changed to 60 / 78 / 96 / 114 / 132.
Threaded Volley
AP ratio changed to 55% AP.
Seismic Shove
Cooldown changed to 10 / 9.5 / 9 / 8.5 / 8 seconds.
Weaver's Wall
Cooldown changed to 50 / 40 / 30 seconds.
Weaver's Wall
Static cooldown on taking damage changed to 1 second.
Talon
11.98%0%0%
Blade's End
Total bonus AD ratio changed to 260% bonus AD.
Noxian Diplomacy
Bonus AD ratio changed to 115% bonus AD.
Rake
Initial base damage changed to 60 / 75 / 90 / 105 / 120.
Rake
Return base damage changed to 75 / 112.5 / 150 / 187.5 / 225.
Rake
Slow strength changed to 50 / 55 / 60 / 65 / 70%.
Assassin's Path
Cooldown per wall changed to 22 / 18 / 14 / 10 / 6 seconds.
Shadow Assault
Bonus movement speed changed to 60 / 80 / 100%.
Shadow Assault
Cooldown changed to 80 / 70 / 60 seconds.
Taric
13.65%0%0%
Bravado
Base damage changed to 12.5 − 46.5 (based on level).
Bravado
Armor ratio changed to 15% bonus armor.
Starlight's Touch
Base heal changed to 20.
Starlight's Touch
Heal AP ratio changed to 7% AP.
Starlight's Touch
Heal health ratio changed to 0.5% maximum health.
Bastion
Bonus armor changed to 5 / 5.5 / 6 / 6.5 / 7% of Taric's armor.
Dazzle
Cooldown changed to 19 / 17.5 / 16 / 14.5 / 13 seconds.
Cosmic Radiance
Invulnerability duration changed to 1.75 seconds.
Teemo
10.46%0%0%
Blinding Dart
Base damage changed to 70 / 110 / 150 / 190 / 230.
Blinding Dart
AP ratio changed to 70% AP.
Blinding Dart
Blind duration changed to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds.
Noxious Trap
Total base damage changed to 150 / 250 / 350.
Noxious Trap
Total AP ratio changed to 45% AP.
Noxious Trap
Slow strength changed to 20 / 30 / 40%.
Thresh
12.98%0%0%
Health growth changed to 130.
Damnation
New Effect: Gains 11.25 Soul stacks per round.
Death Sentence
AP ratio changed to 130% AP.
Death Sentence
Cooldown changed to 11 / 10.5 / 10 / 9.5 / 9 seconds.
Flay
AP ratio changed to 90% AP.
Flay
Maximum AD ratio changed to 100 / 150 / 200 / 250 / 300% AD.
The Box
AP ratio changed to 130% AP.
Tristana
12.93%0%0%Perfectly balanced, as all things should be
Trundle
10.73%0%0%
Enemy attack damage reduction changed to 5 − 15 (based on level).
Chomp
AD ratio changed to 105 / 115 / 125 / 135 / 145% AD.
Chomp
Bonus attack damage changed to 10 / 15 / 20 / 25 / 30. Enemy attack damage reduction changed to 5 − 15 (based on level).
Subjugate
Total base damage changed to 10 / 15 / 20% of target's maximum health.
Subjugate
Resistances reduction changed to 30%.
Tryndamere
12.24%0%0%
Battle Fury
Fury generation changed to 150%.
Bloodlust
Base heal changed to 60 / 80 / 100 / 120 / 140.
Bloodlust
Heal AP ratio changed to 50% AP.
Bloodlust
Heal per 1 Fury changed to 1 / 1.75 / 2.5 / 3.25 / 4.
Bloodlust
Heal per 1 Fury AP ratio changed to 2% AP.
Mocking Shout
Slow strength changed to 50 / 57.5 / 65 / 72.5 / 80%.
Mocking Shout
Attack damage reduction changed to 30 / 52.5 / 75 / 97.5 / 120.
Twisted Fate
14.99%0%0%
Loaded Dice
New Innate: Gain gold based on damage dealt to enemy champions, equal to a random amount between 2% and 8% of the damage, biased towards 8%.
Wild Cards
Base damage changed to 70 / 120 / 170 / 220 / 270.
Wild Cards
AP ratio changed to 100% AP.
Stacked Deck
Base damage changed to 65 / 115 / 165 / 215 / 265.
Twitch
13.69%0%0%
Health growth changed to 104.
Deadly Venom
AP ratio per tick changed to 4% AP.
Contaminate
Bonus AD ratio per stack changed to 40% bonus AD.
Contaminate
AP ratio per stack changed to 35% AP.
Spray and Pray
Bonus attack damage changed to 30 / 45 / 60.
Udyr
13.68%0%0%
Bridge Between
Can't Touch This and Ultimate Revolution augments can be triggered by casting an Awakened ability.
Wilding Claw
Bonus AD ratio changed to 2% per 100 bonus AD.
Wilding Claw
Awaken bonus AD ratio changed to 4% per 100 bonus AD.
Iron Mantle
Shield AP ratio changed to 60% AP.
Iron Mantle
On-hit heal AP ratio changed to 12% AP.
Wingborne Storm
Base damage per second changed to 25 / 45 / 65 / 85 / 105 / 125.
Wingborne Storm
Awakened total ratio changed to 5% per 100 AP.
Urgot
9.03%0%0%
Attack damage growth changed to 3.
Health growth changed to 92.
Armor growth changed to 4.75.
Purge
New Effect: On-hit damage modifier now applies to the on-hit effects of the Firebrand, Heavy Hitter, Light 'em Up, and Angel of Retribution augments.
Varus
10.84%0%0%
Piercing Arrow
Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.
Hail of Arrows
Bonus AD ratio changed to 110% bonus AD.
Vayne
13.56%0%0%
Health growth changed to 93.
Attack speed growth changed to 3.
Attack damage growth changed to 1.95.
Tumble
AD ratio changed to 50 / 60 / 70 / 80 / 90% AD.
Silver Bolts
Damage changed to 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health.
Final Hour
Bonus attack damage changed to 10 / 20 / 30.
Veigar
17.5%0%0%
Phenomenal Evil Power
New Effect: Gains 12.5 Phenomenal Evil stacks per round.
Baleful Strike
AP ratio changed to 45 / 50 / 55 / 60 / 65% AP.
Event Horizon
Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds.
Vel'Koz
12.92%0%0%Perfectly balanced, as all things should be
Vex
13.99%0%0%
New Effect: Now passively gains 0 − 612 (based on level) bonus health.
Mistral Bolt
Base damage changed to 90 / 135 / 180 / 225 / 270.
Mistral Bolt
AP ratio changed to 80% AP.
Personal Space
Cooldown changed to 13 / 12.5 / 12 / 11.5 / 11 seconds.
Looming Darkness
Cooldown changed to 10 seconds.
Looming Darkness
Slow changed to 40 / 45 / 50 / 55 / 60%.
Vi
15.13%0%0%
Maximum bonus AD ratio changed to 140% bonus AD.
Vault Breaker
Minimum bonus AD ratio changed to 70% bonus AD. Maximum bonus AD ratio changed to 140% bonus AD.
Vault Breaker
Cooldown changed to 13 / 11.5 / 10 / 8.5 / 7 seconds.
Cease and Desist
Base damage changed to 150 / 175 / 200 / 225 / 250.
Cease and Desist
Bonus AD ratio changed to 60% bonus AD.
Viego
10.86%0%0%Perfectly balanced, as all things should be
Viktor
12.15%0%0%
Glorious Evolution
New Effect: Gains 25 Hex Fragments per round.
Death Ray
Base damage changed to 80 / 120 / 160 / 200 / 240.
Death Ray
AP ratio changed to 50% AP.
Chaos Storm
Initial base damage changed to 100 / 175 / 250.
Vladimir
15.35%0%0%
Transfusion
Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds.
Transfusion
Heal AP ratio changed to 20% AP.
Volibear
12.69%0%0%
Armor growth changed to 4.2.
The Relentless Storm
Lightning AP ratio changed to 40% AP.
Thundering Smash
Bonus AD ratio changed to 60% bonus AD.
Thundering Smash
Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.
Frenzied Maul
Damage health ratio changed to 5% of his bonus health.
Frenzied Maul
Base heal changed to 10 / 25 / 40 / 55 / 70.
Frenzied Maul
Heal health ratio changed to 6 / 8 / 10 / 12 / 14% of his missing health.
Sky Splitter
Base damage changed to 60 / 85 / 110 / 135 / 160.
Sky Splitter
Damage AP ratio changed to 70% AP.
Sky Splitter
Damage health ratio changed to 9 / 10 / 11 / 12 / 13% of target's maximum health.
Sky Splitter
Shield AP ratio changed to 65% AP.
Sky Splitter
Shield health ratio changed to 11% of maximum health.
Warwick
7.98%0%0%
Jaws of the Beast
Damage health ratio changed to 5 / 6 / 7 / 8 / 9% of target's maximum health.
Jaws of the Beast
AD ratio changed to 100% AD.
Primal Howl
Cooldown changed to 18 / 17 / 16 / 15 / 14 seconds.
Infinite Duress
Total base damage changed to 100 / 200 / 300.
Xayah
11.73%0%0%
Attack damage growth changed to 2.6.
Attack speed growth changed to 3.9%.
Health growth changed to 97.
Double Daggers
Cooldown changed to 10 / 8.75 / 7.5 / 6.25 / 5 seconds.
Deadly Plumage
Second strike damage changed to 20%.
Bladecaller
Base damage per feather changed to 40 / 50 / 60 / 70 / 80.
Bladecaller
Bonus AD ratio per feather changed to 55% bonus AD.
Xerath
10.18%0%0%
New Effect: Now passively gains 0 − 493 (based on level) bonus health.
Health growth changed to 121.
Total base damage changed to 340 / 461.25 / 600 / 756.25 / 930.
Mana Surge
Passive damage to plants changed to 2.
Arcanopulse
Base damage changed to 100 / 140 / 180 / 220 / 260.
Eye of Destruction
Base damage changed to 90 / 125 / 160 / 195 / 230.
Eye of Destruction
Base slow changed to 40%. Enhanced slow is unchanged.
Eye of Destruction
Cooldown changed to 10 seconds at all ranks.
Shocking Orb
Minimum stun duration changed to 1.25 seconds.
Shocking Orb
Maximum stun duration changed to 2.5 seconds.
Shocking Orb
Cooldown changed to 11 / 10.5 / 10 / 9.5 / 9 seconds.
Rite of the Arcane
Base damage changed to 85 / 120 / 155. Total base damage changed to 340 / 461.25 / 600 / 756.25 / 930.
Rite of the Arcane
Bonus damage per stack changed to 30 / 35 / 40.
Rite of the Arcane
Cooldown changed to 50 seconds at all ranks.
Xin Zhao
14.07%0%0%
Determination
Heal AP ratio changed to 85% AP.
Audacious Charge
AP ratio changed to 90% AP.
Yasuo
11.48%0%0%
Way of the Wanderer
Base shield changed to 130% value.
Sweeping Blade
On-target cooldown changed to 50% value.
Sweeping Blade
Base damage changed to 75 / 90 / 105 / 120 / 135}.
Yone
11.13%0%0%
Health growth changed to 115.
Spirit Cleave
Shield bonus AD ratio changed to 75% bonus AD.
Soul Unbound
Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.
Fate Sealed
Cooldown changed to 70 / 60 / 50 seconds.
Yorick
11.92%0%0%
Shepherd of Souls
New Effect: Now spawns a grave at a random location within 600 units every 8 seconds.
Shepherd of Souls
Ghoul attack damage AD ratio changed to 15% AD.
Shepherd of Souls
Ghoul health changed to 70% value.
Last Rites
Heal health ratio changed to 3 / 4 / 5 / 6 / 7% of his missing health.
Eulogy of the Isles
Maiden health changed to 70% value.
Yuumi
13.7%0%0%
Prowling Projectile
AP ratio changed to 25% AP.
Prowling Projectile
Empowered AP ratio changed to 37.5% AP.
You and Me!
Heal and shield power changed to 10 / 13.75 / 17.5 / 21.25 / 25%.
Zoomies
Base shield changed to 100 / 125 / 150 / 175 / 200.
Zoomies
AP ratio changed to 40% AP.
Zac
13.67%0%0%
Healing per chunk Chunk changed to 5 / 5.5 / 6 / 6.5% (based on Let's Bounce!'s Rank) of his maximum health.
Cell Division
Bloblets are damaged by the Ring of Fire.
Unstable Matter
Cooldown changed to 6 seconds.
Let's Bounce!
Chunk healing increase changed to 0.5 / 1 / 1.5% maximum health. Healing per chunk Chunk changed to 5 / 5.5 / 6 / 6.5% (based on Let's Bounce!'s Rank) of his maximum health.
Zed
12.29%0%0%
Razor Shuriken
Base damage changed to 70 / 105 / 140 / 175 / 210.
Razor Shuriken
Bonus AD ratio changed to 110% bonus AD.
Living Shadow
Cooldown changed to 18 / 17.25 / 16.5 / 15.75 / 15 seconds.
Zeri
12.83%0%0%Perfectly balanced, as all things should be
Ziggs
13.95%0%0%
New Effect: Now passively gains 0 − 493 (based on level) bonus health.
Health growth changed to 121.
Short Fuse
AP ratio changed to 75% AP.
Bouncing Bomb
Base damage changed to 125 / 175 / 225 / 275 / 325.
Bouncing Bomb
AP ratio changed to 80% AP.
Bouncing Bomb
Cooldown changed to 4 seconds at all ranks.
Satchel Charge
Cooldown changed to 10 / 9.5 / 9 / 8.5 / 8 seconds.
Hexplosive Minefield
Now affected by +30 ability haste.
Hexplosive Minefield
Slow changed to 30 / 40 / 50 / 60 / 70%.
Mega Inferno Bomb
Base damage changed to 300 / 450 / 600.
Mega Inferno Bomb
AP ratio changed to 85% AP.
Mega Inferno Bomb
Empowered damage changed to 450 / 675 / 900.
Mega Inferno Bomb
Empowered AP ratio changed to 127.5% AP.
Mega Inferno Bomb
Cooldown changed to 70 / 60 / 50 seconds.
Zilean
9.81%0%0%
New Effect: Now passively gains 0 − 200 (based on level) bonus health.
Time Bomb
Base damage changed to 100 / 165 / 230 / 295 / 360.
Time Bomb
AP ratio changed to 100% AP.
Zoe
11.59%0%0%
Health growth changed to 121.
More Sparkles!
AP ratio changed to 35% AP.
Spell Thief
Now drops Spell Shards for the following: Banner of Command, Blade Waltz, Castle, Defensive Maneuvers, Die Another Day, Feel the Burn, Flee, Frozen Foundations, Now You See Me, Oathsworn, Orbital Laser, Vanish, and Warmup Routine.
Zyra
11.31%0%0%Perfectly balanced, as all things should be